IEM Season 4 : Global Challenge Kiev Group Stage Scores

Group Stage

Group A
1. Sweden Picon small.png NaNiwa 2-1 5-2
2. Ukraine Picon small.png White-Ra 2-1 4-3
3. Ukraine Ticon small.png Strelok 2-1 4-3
4. Russia Picon small.png TitaN 0-3 1-6
Matches
Strelok Terran 0 2 Protoss White-Ra
NaNiwa Protoss 2 0 Protoss TitaN
Strelok Terran 2 1 Protoss NaNiwa
White-Ra Protoss 2 1 Protoss TitaN
Strelok Terran 2 0 Protoss TitaN
NaNiwa Protoss 2 0 Protoss White-Ra
Group B
1. Ukraine Ticon small.png Kas 3-0 6-1
2. South Korea Zicon small.png Zenio 2-1 5-4
3. Romania Picon small.png NightEnD 1-2 5-6
4. Netherlands Picon small.png Grubby 0-3 1-6
Matches
NightEnD Protoss 1 2 Terran Kas
Grubby Protoss 0 2 Zerg Zenio
Kas Terran 2 0 Zerg Zenio
NightEnD Protoss 2 1 Protoss Grubby
NightEnD Protoss 2 3 Zerg Zenio
Kas Terran 2 0 Protoss Grubby
Group C
1. South Korea Ticon small.png MMA 3-0 6-2
2. Russia Picon small.png Pomi 2-1 4-3
3. Norway Zicon small.png TargA 1-2 3-4
4. Germany Picon small.png HasuObs 0-3 2-6
Matches
HasuObs Protoss 1 2 Terran MMA
Pomi Protoss 2 0 Zerg TargA
HasuObs Protoss 0 2 Zerg TargA
Pomi Protoss 0 2 Terran MMA
HasuObs Protoss 1 2 Protoss Pomi
MMA Terran 2 1 Zerg TargA
Group D
1. Ukraine Zicon small.png DIMAGA 2-1 5-2
2. Belgium Picon small.png Feast 2-1 4-3
3. South Korea Picon small.png HerO 2-1 5-4
4. USA Ticon small.png qxc 0-3 1-6
Matches
DIMAGA Zerg 1 2 Protoss HerO
Feast Protoss 2 0 Terran qxc
DIMAGA Zerg 2 0 Terran qxc
HerO Protoss 1 2 Protoss Feast
DIMAGA Zerg 2 0 Protoss Feast
HerO Protoss 2 1 Terran qxc

Original LINK And ELS


Starcraft2: Groups for the Global Challenge Kiev

Groups for the Global Challenge Kiev
Naniwa, Zenio, MMA and HerO hail from Korea.
Next week the Global Challenge Kiev will start and it is time to announce the groups for the StarCraft II tournament. Korea will be represented by TeamLiquid members Zenio and HerO, former Code S Winner MMA and Swedish pro Naniwa who is currently living in Seoul.

American qxc will replace DDE who had to cancel his participation. The case of Norwegian participant TargA is quite unique: He is currently living in Australia and participated in the South-East Asian qualifier for Kiev. Since no Chinese player was able to come, despite all efforts, and because Chinese New Year takes place during the event, DieStar from Poland will fill that last spot since he was next in line from the European qualifier.

Global Challenge Kiev Groupstage

Group A
   Beastyqt
   KiLLeR
   Naniwa
   TitaN
Group B
   DieStar
   Grubby
   Kas
   Zenio
Group C
   HasuObs
   MMA
   Pomi
   TargA
Group D
   dimaga
   Feast
   HerO
   qxc

More info on TeamLiquid and ESL

SHOUTcraft 4 – Day 2 Final Scores

Semi-Finals
France Zerg Stephano 3
Netherlands Protoss Grubby 0
Netherlands Zerg Ret 2
Sweden Terran ThorZaIN 3

Bronze

NetherlandsProtossGrubby 1  NetherlandsZergRet 3

Finals

FranceZergStephano 4 SwedenTerranThorZaIN 0

 

More Info LINK

 

 

SHOUTcraft 4 – Day 1 Scores Group B

Group B
Italy Terran ClouD 1 – 2
Netherlands Zerg Ret 1st 2 – 1
Germany Protoss Socke 1 – 2
Netherlands Protoss Grubby 2nd 2 – 1

Group B Matches

Socke 1 – 2 Grubby
Socke 2 – 0 ClouD
Grubby 1 – 2 ClouD
Socke 0 – 2 Ret
Ret 2 – 0 ClouD
Grubby 2 – 1 Ret

Dota 2 Heroes List

Dota 2 Heroes

See the Hero List of DOTA 2! [last updated on 13/01/2012]
Check out the DOTA 2 Heroes that have been introduced up to now! Whom would you want to see next? Who is your favorite and who is the one you’d like to see remade?Rest assured though, Valve has stated that DOTA 2 will have 105 heroes on release.

More Info LINK

SHOUTcraft 4 – Day 1 Scores Group A

Group A
Romania Protoss NightEnD 1 – 2
Sweden Terran ThorZaIN 2nd 1 – 2
France Zerg Stephano 1st 3 – 0
Germany Zerg DarKFoRcE 1 – 2

Group A Matches

NightEnD 2 – 1 ThorZaIN
DarKFoRcE 1 – 2 Stephano
DarKFoRcE 0 – 2 ThorZaIN
NightEnD 1 – 2 DarKFoRcE
NightEnD 1 – 2 Stephano
Stephano 2 – 1 ThorZaIN
More Info @Shoutcraft.com

Starcraft2 Shoutcraft Invitational 4

The $5000 SHOUTcraft 2-day Invitational 4

The SHOUTcraft Invitational series is the biggest, self-funded, unsponsored tournament series in Starcraft 2. Thus far we’ve done everything with no corporate sponsorship and intend to keep doing that. This tournament is a community-fueled, high-stakes, electrifying live event with some of the best players SC2 has to offer, battling it out in the SHOUTcraft Single-elimination format.

Prize distribution - Once again, everyone gets paid for their time. The participation fee we pay to the players for their time is $100, so every player walks away with that. The rewards grow significantly larger as we hit the RO4.

First Place – $2500
Second Place – $1200
Third Place – $600
Fourth Place – $300

Knocked out in RO8 – $100

More Info LINK

Tera Online Beta Is Coming

SIGN UP NOW FOR THE BETA OF TERA!

We are happy to announce that, starting today, players in Europe can sign up for our beta of TERA. Everyone who signs up will have a chance to participate in the upcoming beta. There will be various phases to the test, giving you several chances to gain early access to the game.

If you hurry and fill out the form by the 13th of January at 11:30 CET, you’ll have a chance to win 1 of 1,000 special beta access keys. With this key, you’ll be able to test TERA throughout the entire beta. If you’re not one of the lucky winners, don’t worry – there will be plenty of other chances to join the beta of TERA.

So what are you waiting for? Sign up now and keep an eye on our website and social media channels (FacebookTwitter and YouTube) as there will be lots of other exciting news about TERA coming soon.

To Singup For Beta Go LINK

Swtor: Engineering Builds

Engineering Leveling Build (to 35)

0/26/0

Rationale: I prefer talents that improve “primary” Engineering abilities and increase energy efficiency. Taking Energy Tanks first makes a big difference at lower levels when you may want to use Overload Shot (energy intensive) to pad your damage out of cover. Gearhead is a talent that gets better and better as you level. I skip Engineer’s Tool Belt because I don’t like to lean on the inefficient and relatively light-hitting Fragmentation Grenade for my damage. I find the value in this talent comes largely from the reduced CD on Flash Bang. Explosive Engineering is a necessary talent to improve Explosive Probe, another of the spec’s key abilities.

I avoid Vital Regulators and Calculated Pursuit. Although the regulators make a good talent, I don’t find the health regeneration predictable enough not to bring medpacks with me. I also tend to play Engineering with a Marksmanship slant toward using cover, so it’s hard for me to justify taking any talent that would allow me to use Snipe out of cover (unlikely, given my preferred playstyle).

I also choose to split acquiring Energy Overrides because, although it is an important talent, Augmented Shields has excellent talent synergy with EMP Discharge. The more often you take advantage of the pair, the better.

This build should allow you to perform well in both PvE and PvP while you level. For example, I have found the unique slow from the Inventive Interrogation Techniques talent to be a more valuable addition to the build than the other available options at that level.

Swtor: Engineering Basics

Engineering

Summary: I consider Engineering to be the most durable and cooldown-dependent Sniper spec. Read more for details.Engineering Basics

Damage:  Contrary to popular belief, Engineering is still a single-target damage spec. The most significant AoE abilities are Orbital Strike and Plasma Probe. Although Engineering damage is comparable to Marksmanship’s output, you’ll be waiting more often on significant cooldowns. As a result, I consider Engineering to be more of a “bursty” spec than Marksmanship.
Energy Usage: High to moderate at all levels. Engineering uses resources in chunks. Its saving grace is that the most demanding abilities are also on longer cooldowns.
Mobility: Moderate with a moderate dependence on cover. Engineering is more mobile than Marksmanship and less mobile than Lethality. Some of its key abilities can be used out of cover.
Survivability: Low-to-moderate at low levels, high (for a DPS spec) in the lategame. This is actually one of the most compelling reasons to spec Engineering. Combine the spec’s native defensive talents with a few buffs from Marksmanship, and you’ll be able to consistently survive being focused by either PvP opponents or a particularly persistent raid boss.
Utility: High, even for Sniper. Engineering gets some of the best defensive and situational control / zone denial abilities of any Sniper spec. They can also talent a cooldown reduction to Ballistic Shield (a high-level talent with significant PvP and endgame PvE applications).
Rotation and Cooldown Management: Moderate at low levels to frequent micromanaging at endgame. Engineering does not have a stable rotation. Its energy pool is among the most variable and dependent on cooldown usage. You’ll do fine if you use offensive abilities whenever they’re available, but your performance will improve as you learn to choose your targets.
Conclusion: Engineering has high survivability and unique ways to counter focus fire. I prefer it for “burst” single-target DPS and in Warzones where zone denial is important. Although it uses many tech abilities and a few of them have AoE effects, you should still be trying to focus one target at a time in most situations.
In PvP you excel at punishing melee characters and supporting your team and guarding capture points, though you may find energy management unintuitive at first. In PvE, you are good at preventing damage to yourself and your teammates. You may find yourself waiting on cooldowns more often than you’d like. Engineering has a more “deliberate” combat pace.
The rewards are high survivability and utility potential, as well as the ability to act as a fearsome 1v1 killer less vulnerable to focus fire than any other Sniper spec.
Original Link