Group Stage
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Groups for the Global Challenge Kiev
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Naniwa, Zenio, MMA and HerO hail from Korea.
Next week the Global Challenge Kiev will start and it is time to announce the groups for the StarCraft II tournament. Korea will be represented by TeamLiquid members Zenio and HerO, former Code S Winner MMA and Swedish pro Naniwa who is currently living in Seoul.
American qxc will replace DDE who had to cancel his participation. The case of Norwegian participant TargA is quite unique: He is currently living in Australia and participated in the South-East Asian qualifier for Kiev. Since no Chinese player was able to come, despite all efforts, and because Chinese New Year takes place during the event, DieStar from Poland will fill that last spot since he was next in line from the European qualifier. Global Challenge Kiev Groupstage
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More info on TeamLiquid and ESL
| Stephano | 3 | ||
| Grubby | 0 | ||
| Ret | 2 | ||
| ThorZaIN | 3 |
Bronze
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Grubby 1 ![]()
Ret 3
Finals
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Stephano 4 ![]()
ThorZaIN 0
More Info LINK
| ClouD | 1 – 2 | ||
| Ret 1st | 2 – 1 | ||
| Socke | 1 – 2 | ||
| Grubby 2nd | 2 – 1 |
| Socke | 1 – 2 | Grubby |
| Socke | 2 – 0 | ClouD |
| Grubby | 1 – 2 | ClouD |
| Socke | 0 – 2 | Ret |
| Ret | 2 – 0 | ClouD |
| Grubby | 2 – 1 | Ret |

| NightEnD | 1 – 2 | ||
| ThorZaIN 2nd | 1 – 2 | ||
| Stephano 1st | 3 – 0 | ||
| DarKFoRcE | 1 – 2 |
Group A Matches
| NightEnD | 2 – 1 | ThorZaIN |
| DarKFoRcE | 1 – 2 | Stephano |
| DarKFoRcE | 0 – 2 | ThorZaIN |
| NightEnD | 1 – 2 | DarKFoRcE |
| NightEnD | 1 – 2 | Stephano |
| Stephano | 2 – 1 | ThorZaIN |
The $5000 SHOUTcraft 2-day Invitational 4
The SHOUTcraft Invitational series is the biggest, self-funded, unsponsored tournament series in Starcraft 2. Thus far we’ve done everything with no corporate sponsorship and intend to keep doing that. This tournament is a community-fueled, high-stakes, electrifying live event with some of the best players SC2 has to offer, battling it out in the SHOUTcraft Single-elimination format.
Prize distribution - Once again, everyone gets paid for their time. The participation fee we pay to the players for their time is $100, so every player walks away with that. The rewards grow significantly larger as we hit the RO4.
First Place – $2500
Second Place – $1200
Third Place – $600
Fourth Place – $300
Knocked out in RO8 – $100

More Info LINK
We are happy to announce that, starting today, players in Europe can sign up for our beta of TERA. Everyone who signs up will have a chance to participate in the upcoming beta. There will be various phases to the test, giving you several chances to gain early access to the game.
If you hurry and fill out the form by the 13th of January at 11:30 CET, you’ll have a chance to win 1 of 1,000 special beta access keys. With this key, you’ll be able to test TERA throughout the entire beta. If you’re not one of the lucky winners, don’t worry – there will be plenty of other chances to join the beta of TERA.
So what are you waiting for? Sign up now and keep an eye on our website and social media channels (Facebook, Twitter and YouTube) as there will be lots of other exciting news about TERA coming soon.
To Singup For Beta Go LINK
Engineering Leveling Build (to 35)
0/26/0
Rationale: I prefer talents that improve “primary” Engineering abilities and increase energy efficiency. Taking Energy Tanks first makes a big difference at lower levels when you may want to use Overload Shot (energy intensive) to pad your damage out of cover. Gearhead is a talent that gets better and better as you level. I skip Engineer’s Tool Belt because I don’t like to lean on the inefficient and relatively light-hitting Fragmentation Grenade for my damage. I find the value in this talent comes largely from the reduced CD on Flash Bang. Explosive Engineering is a necessary talent to improve Explosive Probe, another of the spec’s key abilities.
I avoid Vital Regulators and Calculated Pursuit. Although the regulators make a good talent, I don’t find the health regeneration predictable enough not to bring medpacks with me. I also tend to play Engineering with a Marksmanship slant toward using cover, so it’s hard for me to justify taking any talent that would allow me to use Snipe out of cover (unlikely, given my preferred playstyle).
I also choose to split acquiring Energy Overrides because, although it is an important talent, Augmented Shields has excellent talent synergy with EMP Discharge. The more often you take advantage of the pair, the better.
This build should allow you to perform well in both PvE and PvP while you level. For example, I have found the unique slow from the Inventive Interrogation Techniques talent to be a more valuable addition to the build than the other available options at that level.